Ramunap Ruins and Rampaging Ferocidon are now banned in standard. They had a good run…
Check out my “The Vampire Conquistadors” deck for a new take on aggro. The Vampire Conquistadors
If you are still up for some casual play games, the list is below.
So its time for a new release with Ixalan. My prefered play style in Standard is to be as agressive as possible. So let’s jump in.
Ramunap Red was a break out deck towards the end of the last rotation. However, despite using some of those pieces this deck is a bit different, although… it is still Red, so the differences are subtle. There was also a budget in mond with this deck, trying to keep it around $100.
So to begin, here is the list.
4x Ahn-Crop Crasher
4x Bomat Courier
4x Earthshaker Khenra
2x Hazoret the Fervent
3x Kari Zev, Skyship Raider
4x Rampaging Ferocidon
4x Soul-Scar Mage
4x Lightning Strike
4x Sure Strike
4x Ramunap Ruins
4x Sunscorched Desert
So as mentioned a lot of the same pieces from Ramunap Red are back. It is hard to be a Red deck without them. So what are some of the othet pieces. Rampaging Ferocidon is a creature I am really excited to try. I really like the no gaining life clause being an aggro deck with a burn package, and them getting pinged for their creatures is great. This is a card that will certainlynot be a 4 of in game 2 against control, but can be a good on curve beater with evaision and a good ability against all others.
Another good meta game player is Soul-Scar Mage. So lacking Haste it is no Monastery Swiftspear, but prowess does let it grow as you burn our opponents, which will be very useful. Also his ability to shrink Dinos will certainly be useful, it turns all that burn into combat tricks.
With bigger creatures than ours running around, I really like Sure Strike in this deck. Since you want to be agressive anyway, having a good combat trick will be nice, especially one that allows your Ahn-Crop Crashers and Rampaging Ferocidons to kill a Carnage Tyrant.
This deck really wants to smash in early, but with big creatures and conrol being an issue, a good burn package is necissary to finish people off. Because of this, I have included 4 ofs of Shock and Lightning Strike. Its nice to know you have 20 damage worth of burn available to you.
The damage doesn’t end with spells and creatures. In the land package we have 8 that deal damage too. Ramunap Ruins and Sunscorched Desert represent a way to hit and or finish off opponents as well.
I am excited for this Standard environment, and I am very excited to keep bolting people with Red!