Jund Midnight Madness (Deck Tech)

So I put a twitter poll up a few days ago and the chosen format was Pauper. If you dont follow me you can find me as @OsoGladiator on both Instagram and Twitter.

So pauper, for those who don’t know, pauper is a mtg format that uses cards that are commons only. (Must have been printed at common at some point).

For this deck I decided to go with one of my favorite archetypes and on of my favorite mechanics; Madness and Burn.

To start off we need a burn package and no burn package is complete without Lightning Bolt.

In addition to Lightning Bolt we use 3 other one mana spells to deal 3 to our opponent’s head. Bump in the night is a easy way to hit for 3 and if its in the bin late on, it can be flashed back for another 3.

The other two are actually 3 mana cards, but can both be cast for one if you can trigger madness. Alms of the Vein and Fiery Temper can give us another set of Bump in the night and Lightning Bolt respectively.

So next comes triggering madness. Madness triggers if you discard the card, so we are going to use a few cards to do that.

We have a couple of card draw/selection engines in Cathartic Reunion and Faithless Looting. Since both of these require us to discard cards, we want to use them when we have mana open to take advantage of madness, or if we don’t have madness cards we can ditch extra lands to make room for spells.

In addition to using our burn as removal we can also use Lightning Axe since we don’t mind the discard. Lightning Axe conveniently kills Gurmag Anglar, which is one of the big bads we are likely to see. We will also use Insolent Neonate as another way to card select and/or trigger madness. Use him as a chump blocker and then sac to loot. Many times you end up taking no damage and give yourself the ability to hit them for 3. With Menace, he can also sneak in for a few points of damage early game.

Two of our creatures have madness. The first is Bloodmad Vampire. If she is not killed right away she can deal some serious damage and also trades up very well.

So maybe you are asking where the green is. Well, the second is Basking Rootwalla. This little guy can get bigger when you need him to if you can get your forest out, but does not need to. Since he can madness for 0, most of the time its just a free little piece of board presence in place of a discard.

We are also running one copy of Rummaging Goblin. He just fits all the things we need. A consistant discard outlet and a body when we need him.

To support this package we are also running 21 lands.

4x Swamp
2x Bloodfell Caves
9x Mountain
1x Forest
4x Evolving Wilds
1x Bojuka Bog.

As for the sideboard options, we are going with mostly removal to make sure we can keep the opponents threats in check while we burn them out. Being able to sideboard in the answers we need. We are also running two Gurmag anglars since we will often have a full graveyard and many times people won’t sideboard in yard hate just for our two flashback cards. So it can be a good way to muck up the board or beat face.

2x Electrickery
2x Gurmag Angler
3x Magma Spray
4x Smash to Smithereens
4x Tragic Slip

As always, please share your feedback here or via twitter @OsoGladiator.

Full Decklist

here

Happy Gaming!

Author: OsoGladiator

Just a nerd from Milwaukee who likes to share his deck ideas and stories. I am always up for feedback or to chat about the posts. You can find me on Twitter, Instagram, TappedOut, MTGO and MTG Arena as @OsoGladiator Good Luck, Have Fun!

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